Composable UMG for Unreal Engine · 可组合的 Unreal UI

mellos game · UE 5.8 / Win64 · 1.0.0 preparation · 2026-09-10

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Choose your language · 选择阅读语言

Two complete guides with matching chapters, examples and troubleshooting. 两份独立指南,章节、示例与排错内容保持一致。

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简体中文

MellosWidget · 中文使用指南

从安装和第一个数据面板开始,逐步掌握风格、统一动效、多语言与开发期资源验证。

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English

MellosWidget · User Guide

Start with installation and your first panel, then explore themes, shared motion, localization and resource validation.

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🧭 Find what you need · 阅读路线

Goal · 目标 Chapters · 章节
Build your first UI · 做出第一个界面 2–3 · Install and object panel · 安装与数据面板
Connect game data · 接入游戏数据 4–5 · Protocols, lists and graphs · 协议、列表与图
Configure appearance · 配置外观 6–8 · Themes, motion and languages · 风格、动效与语言
Validate and ship · 检查与打包 9–11 · Validation, packaging and troubleshooting · 验证、打包与排错
Extend or migrate · 扩展或迁移 12–13 · Extension, legacy migration and support · 扩展、旧版迁移与支持

ℹ️ About this documentation · 关于文档

These guides describe the current development implementation. The first release is in preparation; tested capabilities depend on the validation record accompanying your distribution.

本文档对应当前开发实现,首发仍在准备中;具体发行包的验证范围以随包记录为准。

MellosWidget succeeds Mellos UMG as a separate product. See chapter 12 before migrating an existing project.

MellosWidget 是 Mellos UMG 的后继独立产品;迁移旧项目请先阅读第 12 章。

Support · 技术支持: [email protected]

Updated · 更新:2026-09-10